
Note: Apply xdelta patch to US Genesis Sonic 1 ROM. įor a complete list of authors, please see. More information can be found on the Manual/Wiki page, located at here. It was succeeded by an incomplete “4.0b”, which was ported to SegaCD, and further changes have been implemented since, although a “final” release and its date are tentative. This is considered a “complete” release, although not “final”. Credits have been edited each character has a unique end pose on the ending sequence.Elemental shields, ala S3K, have been added.There is also a separate save slot for a character’s original mode. “Original Mode” allows you to play the original levels from Sonic the Hedgehog, using all of the additions from Sonic Megamix (such as bug fixes, moves, preferences, etc).
Cheat codes have been changed - figuring them out will grant you access to a new, special level select (which is a bit buggy - just don’t hit left/right on zone selections =P). There is now a “preferences” screen, where you can customize certain aspects of the game (suggestions are welcome). Most levels (not all) have a small intro, ala S3K, where they perform some sort of action when starting the level i.e, running in from the left. Each character now has a unique set of moves (though Sonic and Shadow share the homing attack). All level layouts edited (some complete others pending). v1.2.4 - Converted everything from PNG to LMP, it should fix the glitches encountered when loaded on v2.2.7.
v1.2.2 - Added TTL sprites (Numbers 0-9 only). v1.2.1 - slight edits on the LTFNT sprites. v1.2 - (NEW!) Added LTFNT (Zone title card Font) sprites (Letters only for now). TTL (Zone Act Numbers) elements (Numbers 0-9 only). LTFNT (Zone title card font) elements (Letters and Numbers only). You may freely use this on save games and ANY server. I replaced most of the HUD elements for Score-Time-Rings and Intermission folders, and made new letter combinations for stuff that wasn't in the original rom hack.Īs with most HUD mods, This is a simple graphics replacement and therefore does not mark your game as modified. This custom HUD is what it says on the tin: it's based of the latest (unfinished) version of the ill-fated Sonic the Hedgehog Megamix, more precisely, the leaked "5.0a" version, a heavily-extensive modification of the original Sonic 1 created by Simon "Stealth" Thomley and Team Megamix.